Design at the confluence of humans and intelligent systems

With over two decades of experience in human-computer interaction (HCI), I am a creative executive and a founding member of various successful AI startups revolutionizing AI products.

As a visionary and a leader in the field of interactive experiences, I bridge people and technology by creating cutting-edge use cases with emerging technologies. Throughout my career in startups, museums and agencies, I have served over 20 million users, generating an estimated $300 million in revenue. My work has earned multiple international awards, such as Red Dot, Core 77, Muse, Webby and more.

  • GenAI Products

    Multimodal assistants for voice, touch and remote. AI conversation taxonomies. End to end products, from onboarding to support, including platform launch and scaling up.

  • GenAI Characters and Assistants

    Personality; avatars; character development; layers of intelligence; tone training; constitution; conversational taxonomies; attention states. Designing a comprehensive AI being that is useful, engaging and feels alive.

    GenAI Characters and Assistants
  • AI Devices

    Far-field microphones; Sophisticated audio systems; Multimodal intelligent remotes.

    GenAI hardware
  • Connected Spaces

    Interactive surfaces. Projection mapping, Gesture recognition. Computer vision. AR/VR.

    Interactive touch experiences

The work displayed in this portfolio is the result of multiple teams working together. I showcase the projects conceived, developed and produced by my teams and I, across multiple roles. I will be forever grateful to the contributions every member of my teams made to these innovative projects. Once I expand the portfolio, I will dedicate special time to properly credit them.

In the press

  • Creating Wonder

    Communication Arts / 2016

  • How the American Museum of Natural History Builds a New Exhibit

    Popular Mechanics / 2018

  • Gorillas, Dinosaurs, and AI ... A Designer’s Journey

    Unsupervised Learning Podcast/ 2021

  • Museum Brings Fossils to Life

    Wall Street Journal / 2014

  • At Play in Skies of Cretaceous Era

    New York Times / 2014

  • Creating Engaging Digital Experiences

    UpNext Podcast / 2017